5.2 - One Perfect Game at a Time
Raise Hand ✋I'll keep this one brief.
Perfecting Logic Games means running off four perfect games in a row. That starts with one perfect game, then another, and so on.
If you've read through the rest of the course, you know we use the same philosophy for both LR and RC.
The Math Just Makes Sense
We made a similar argument for RC, but here's the math one more time in LG lingo.
Imagine you have a games section. Games 1, 2, and 3 each have 6 questions. Game 4 has 5.
Less savvy students will seek to bubble in an answer on all 23 questions. They'll feel like failures for not making it all the way through the section. Most will stumble multiple times each game. Let's be generous and say they average 2 errors per game. That leaves them scoring 15/23 for the section, a -8.
Smarter students will knock out one perfect game at a time. For most, even early on in their studies, that means getting through three of the four games. Even if they don't bubble in a single answer on the fourth game, going perfect through 3 games nets them an 18/23, a -5. They're already outperforming their competition and they have room to grow.
Who do you think tends to perform better on test day? I'll give you a hint: it's not the group rushing to the finish line.
What's most important about this philosophy is that it leaves room for coaching. That is, I can't convince you not to rush. But I can help you make quicker inferences and craft better worlds that will leave you more accurate more quickly.
What Perfect Games Require
It's relatively simple to go perfect on LG, but it's not easy, per se. It takes a ton of work.
You need to do a boatload of games to get a good handle on world-building, diagramming conventions, and improvising where necessary. For context, some students (myself included) will practice every single game before they sit the official test. Ask yourself, are you willing to work this hard? If not, the August 2024 test and beyond might be a better bet for you.
Going perfect also means not skipping things like Rule Substitutions or Fully Determined questions. You've gotta learn to wrestle with these questions all the same. Good news, though—this is easier than you might think.
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So, if you're serious about eating this elephant, I encourage you to adopt a one-perfect-game-at-a-time mentality. It's a challenge worth tackling, and we're taking the next step toward perfection in our following lesson about diagramming conventions. I'll see you there.
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What do you think? Are you going to adopt this mentality? Why or why not? Share your feedback in a comment below.
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