PrepTest 73, Section 2, Question 3
Some video game makers have sold the movie rights for popular games. However, this move is rarely good from a business perspective. After all, StarQuanta sold the movie rights to its popular game Nostroma, but the poorly made film adaptation of the game was hated by critics and the public alike. Subsequent versions of the Nostroma video game, although better than the original, sold poorly.
Some video game makers have sold the movie rights for popular games. However, this move is rarely good from a business perspective. After all, StarQuanta sold the movie rights to its popular game Nostroma, but the poorly made film adaptation of the game was hated by critics and the public alike. Subsequent versions of the Nostroma video game, although better than the original, sold poorly.
Some video game makers have sold the movie rights for popular games. However, this move is rarely good from a business perspective. After all, StarQuanta sold the movie rights to its popular game Nostroma, but the poorly made film adaptation of the game was hated by critics and the public alike. Subsequent versions of the Nostroma video game, although better than the original, sold poorly.
Some video game makers have sold the movie rights for popular games. However, this move is rarely good from a business perspective. After all, StarQuanta sold the movie rights to its popular game Nostroma, but the poorly made film adaptation of the game was hated by critics and the public alike. Subsequent versions of the Nostroma video game, although better than the original, sold poorly.
The reasoning in the argument is most vulnerable to criticism in that the argument
draws a general conclusion on the basis of just one individual case
infers that a product will be disliked by the public merely from the claim that the product was disliked by critics
restates as a conclusion a claim earlier presented as evidence for that conclusion
takes for granted that products with similar content that are in different media will be of roughly equal popularity
treats a requirement for a product to be popular as something that ensures that a product will be popular
0 Comments